local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
main_id = 2012
L0_1 = {}
L1_1 = 201201
L2_1 = 201202
L3_1 = 201203
L4_1 = 201204
L5_1 = 201205
L6_1 = 201206
L7_1 = 201210
L8_1 = 201211
L9_1 = 201216
L10_1 = 201217
L11_1 = 201212
L12_1 = 201207
L13_1 = 201213
L14_1 = 201208
L15_1 = 201214
L16_1 = 201209
L17_1 = 201215
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["201201"] = L1_1
L1_1 = {}
L0_1["201202"] = L1_1
L1_1 = {}
L0_1["201203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1033
L3_1.alias = "Npc1033"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2012TuomaWait01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1033
L3_1.alias = "Npc1033"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2012TuomaWait01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201206"] = L1_1
L1_1 = {}
L0_1["201207"] = L1_1
L1_1 = {}
L0_1["201208"] = L1_1
L1_1 = {}
L0_1["201209"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201210"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201211"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201216"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201217"] = L1_1
L1_1 = {}
L0_1["201212"] = L1_1
L1_1 = {}
L0_1["201213"] = L1_1
L1_1 = {}
L0_1["201214"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3084
L3_1.alias = "Npc3084"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012JiulixuLast"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3083
L4_1.alias = "Npc3083"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2012LiyueShangren01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["201215"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3075
L3_1.alias = "Npc3075"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Check01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1033
L4_1.alias = "Npc1033"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2012Tuoma01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["201201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3089
L3_1.alias = "Npc3089"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Check02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1033
L4_1.alias = "Npc1033"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2012Tuoma02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["201202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3084
L3_1.alias = "Npc3084"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Wgshanghui01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1033
L4_1.alias = "Npc1033"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2012TuomaWait01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["201203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3084
L4_1.alias = "Npc3084"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2012Wgshanghui01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["201204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1033
L3_1.alias = "Npc1033"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2012TuomaWait01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q2012AvatarFail"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc12051"
L3_1.script = "Actor/Npc/FollowNPC"
L3_1.id = 12051
L3_1.pos = "Q2012Zuqing01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12043
L4_1.alias = "Npc12043"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2012Heishang02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3078
L5_1.alias = "Npc3078"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2012Liangzi01"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["201207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 71700283
L3_1.alias = "Gadget71700283"
L3_1.pos = "Q2012ZhangbenPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["201208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3084
L3_1.alias = "Npc3084"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012JiulixuLast"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12044
L4_1.alias = "Npc12044"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2012QCLLast"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3083
L5_1.alias = "Npc3083"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2012LiyueShangren01"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12045
L6_1.alias = "Npc12045"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q2012Player03"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["201209"] = L1_1
L1_1 = {}
L0_1["201210"] = L1_1
L1_1 = {}
L0_1["201211"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12044
L4_1.alias = "Npc12044"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2012Zuqing01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["201212"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12044
L4_1.alias = "Npc12044"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2012Zuqing01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["201213"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12043
L3_1.alias = "Npc12043"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2012Heishang02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201214"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1033
L3_1.alias = "Npc1033"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2012TuomaLast"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201215"] = L1_1
quest_data = L0_1
